Mark Sedgley vs Richard Heath

Matchup

Round 1 Matchups

1

Round

17

Table

Plunder

Scenario

09:45

Round Start

PLAYERS

Mark Sedgley
Dwarfs
Result Loss
Tournament Points 7
Kill Points 640
Result TP 7
Scenario TP 1
Kill TP 1
Richard Heath
Salamanders
Result Win
Tournament Points 21
Kill Points 630
Result TP 21
Scenario TP 5
Kill TP 1

SCENARIO: Plunder

Scenario Play

Before rolling of to choose sides, place five Loot Counters on the centre line of the board. One must be placed in the exact centre of the board (or as close to it along the centre line as possible). The remaining four Counters are then placed along the centre line, 12” away from each other (or as close to this distance as possible). After choosing sides, starting with the player that chose their side first, each player nominates a (different) Loot Counter which will be worth 2 Victory Points. These two counters are referred to as Primary Loot Counters.

Victory Points are awarded at the end of the game as follows:

Tournament Point Bonus

+1 Tournament Point per Victory Point

TERRAIN

Terrain bases mark the in-game boundaries of terrain features, regardless of the position of features on the base.

Terrain Class Height
Forests Difficult 6
Cliffs & Buildings Blocking 6
Hills Hill 3
Walls, fences, hedges Obstacle 2
Rubble piles, fields Difficult 2
Swamps, Lakes Difficult 1
Lava Lakes Blocking Flat