Aran Golden vs James Sykes

Matchup

Round 3 Matchups

3

Round

3

Table

Hold The Line

Scenario

15:30

Round Start

PLAYERS

Aran Golden
Salamanders
Result Loss
Tournament Points 11
Kill Points 1535
Result TP 11
Scenario TP 3
Kill TP 3
James Sykes
Goblins
Result Win
Tournament Points 22
Kill Points 1315
Result TP 22
Scenario TP 4
Kill TP 3

SCENARIO: Hold The Line

Scenario Play

At the end of the game, draw an imaginary corridor across the table, 6” either side of the centre-line. Divide this corridor equally into three scoring zones.

Add up the total Unit Strength of each player’s units with a majority of their footprint inside a scoring zone. If a unit is straddling the line between two zones it is considered to be in whichever zone is covered by more than 50% of the unit’s base. If there is not a clear majority, the unit is not considered in either zone.

Whoever has the highest total Unit Strength in each scoring zone controls it.

Victory Points are awarded at the end of the game as follows:

Tournament Point Bonus

+1 Tournament Point per Victory Point

TERRAIN

Terrain bases mark the in-game boundaries of terrain features, regardless of the position of features on the base.

Terrain Class Height
Forests Difficult 6
Cliffs & Buildings Blocking 6
Hills Hill 3
Walls, fences, hedges Obstacle 2
Rubble piles, fields Difficult 2
Swamps, Lakes Difficult 1
Lava Lakes Blocking Flat